mirror of
https://github.com/valyala/bytebufferpool.git
synced 2026-06-13 13:16:35 +03:00
54 lines
875 B
Go
54 lines
875 B
Go
package bytebufferpool
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import "sync"
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const (
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minBitSize = 8
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steps = 20
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minSize = 1 << minBitSize
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maxSize = 1 << (minBitSize + steps - 1)
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)
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type byteBufferPool struct {
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// Pools are segemented into power-of-two sized buffers
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// from minSize bytes to maxSize.
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//
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// This allows reducing fragmentation of ByteBuffer objects.
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pools [steps]sync.Pool
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}
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func (p *byteBufferPool) Acquire() *ByteBuffer {
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pools := &p.pools
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for i := 0; i < steps; i++ {
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v := pools[i].Get()
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if v != nil {
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return v.(*ByteBuffer)
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}
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}
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return &ByteBuffer{
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B: make([]byte, 0, minSize),
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}
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}
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func (p *byteBufferPool) Release(b *ByteBuffer) {
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n := cap(b.B)
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if n > maxSize {
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// Just drop oversized buffers.
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return
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}
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b.B = b.B[:0]
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idx := bitsize(n-1) >> minBitSize
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p.pools[idx].Put(b)
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}
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func bitsize(n int) int {
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s := 0
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for n > 0 {
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n >>= 1
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s++
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}
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return s
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}
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