From df5340fa2b708245f1737f6928f4452425d5341a Mon Sep 17 00:00:00 2001 From: Akshat mangal <64827980+iamakshat01@users.noreply.github.com> Date: Sun, 18 Apr 2021 11:30:17 +0530 Subject: [PATCH] Fixed minor punctuation and grammatical errors (#3342) --- docs/tutorials/network-and-buffering-config.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/docs/tutorials/network-and-buffering-config.md b/docs/tutorials/network-and-buffering-config.md index 82b3cedc7..57f18fa64 100644 --- a/docs/tutorials/network-and-buffering-config.md +++ b/docs/tutorials/network-and-buffering-config.md @@ -3,7 +3,7 @@ #### Networking Configuration Shaka Player has separate network retry settings for each of the different -types of requests: manifest, license, and segment requests. For example: you +types of requests: manifest, license, and segment requests. For example, you may want a failed license request to be retried differently from a failed segment request. @@ -102,8 +102,8 @@ impose several restrictions on the content that a webpage has access to. One restriction is [CORS][] (Cross-Origin Resource Sharing). This requires network requests to be made to the same origin, or for the server to explicitly -give access. An "origin" refers to the domain name (e.g. `api.example.com`), -the scheme (e.g. `https:`), and the port (e.g. 80). If you host your assets on +give access. An "origin" refers to the domain name (e.g., `api.example.com`), +the scheme (e.g., `https:`), and the port (e.g., 80). If you host your assets on a different origin than your web app, then you'll need to set CORS headers on the asset server to ensure we have access. For some content, this will also require allowing the `Range` header by sending the CORS header @@ -112,9 +112,9 @@ require allowing the `Range` header by sending the CORS header Another restriction is called mixed-content. If your webpage is accessed using `https:`, then all resources that are loaded also need to be loaded using `https:`. This means that the manifest and all the media segments need to be -loaded using `https:`. This is most easily done by either having all the +loaded using `https:`. This can be most easily done by either having all the URLs in your manifests always use `https:`, or by having it not include the -scheme (e.g. `//example.com/file.mp4`). +scheme (e.g., `//example.com/file.mp4`). [CORS]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Access_control_CORS