Álvaro Velad Galván
ce7cef4d00
fix: Fix init segment equality in Segment Prefetch ( #6537 )
2024-05-06 20:02:31 +02:00
Álvaro Velad Galván
2f5062a417
fix: Remove preloaded segment when segment has network error ( #6515 )
2024-04-30 11:37:11 +02:00
Álvaro Velad Galván
0fc5814c6a
feat: Evict instead delete on prefetch ( #6404 )
...
This change gives better performance when playing low latency streams
2024-04-05 08:35:53 +02:00
theodab
489b11a959
feat: Add preload system to player ( #5897 )
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Adds a new player method, preload. This asynchronous method creates a PreloadManager object, which
will preload data for the given manifest, and which can be passed to the load method (in place of an asset URI)
in order to apply that preloaded data. This will allow for lower load latency; if you can predict what asset will
be loaded ahead of time (say, by preloading things the user is hovering their mouse over in a menu),
you can load the manifest before the user presses the load button.
Note that PreloadManagers are only meant to be used by the player instance that created them.
Closes #880
Co-authored-by: Álvaro Velad Galván <ladvan91@hotmail.com >
2024-02-02 00:27:29 -08:00
Álvaro Velad Galván
b508d482c6
fix: Fix SegmentPrefetch in some cases ( #6199 )
2024-01-31 19:34:52 +01:00
Gary Katsevman
a8ab0c824b
feat: prefetch audio languages. ( #6139 )
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Closes #6128
2024-01-29 08:35:17 +01:00
Álvaro Velad Galván
48626f2ae0
fix: Change quality only when adding the last partial segment and it is fast switching ( #6114 )
2024-01-18 08:31:06 +01:00
Gary Katsevman
a70136d31d
fix: log prefetch miss for missing segments ( #6012 )
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A recent change made it always log that segments were re-used, but in
reality there were times when they were missed. Uses the language from
the original PR
2024-01-08 09:30:28 +01:00
Álvaro Velad Galván
3f392c00dc
feat: Allow prefetch init segments ( #5825 )
2023-10-28 08:52:34 +02:00
Álvaro Velad Galván
bab8153762
fix: Dispatch streamDataCallback correctly in SegmentPrefetchOperation ( #5764 )
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Regression introduced at
https://github.com/shaka-project/shaka-player/pull/5310
2023-10-12 11:05:09 +02:00
Álvaro Velad Galván
7f8e051886
fix(HLS): Fix avoid prefetch missing segments ( #5372 )
2023-06-29 11:46:51 +02:00
Álvaro Velad Galván
9e6655a04a
feat(HLS): Optimization of LL-HLS with byterange ( #5319 )
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This solution is based on
https://www.akamai.com/blog/performance/-using-ll-hls-with-byte-range-addressing-to-achieve-interoperabi
2023-06-21 11:20:56 +02:00
Álvaro Velad Galván
6104b57a76
feat: Add support to streamDataCallback when using prefetch ( #5310 )
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This change improve the latency in LL-DASH streams when using prefetch
2023-06-15 22:33:14 +02:00
Álvaro Velad Galván
4ed4f46f17
chore: Change prefetch log from info to debug ( #5276 )
2023-06-09 12:06:52 +02:00
Álvaro Velad Galván
551422a6f6
fix(HLS): Fix prefetch with LL-HLS stream ( #5274 )
2023-06-09 11:55:37 +02:00
Tian Shao
de6abde06f
feat: Support Parallel Segment Fetching ( #4784 )
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closes https://github.com/shaka-project/shaka-player/issues/4658 .
This solution is inspired by abandoned PR
https://github.com/shaka-project/shaka-player/pull/2809 , which
implements segment prefetching ahead of current play head.

2023-01-31 20:08:29 +01:00