A previous PR, #5950, added support for variants that contain multiple
different codecs.
It was supposed to also add support for variants with multiple
mimeTypes, but that part didn't work correctly. This reworks a lot of
#5950 and #6047, to change how they handle such complicated variants.
This has the side-effect of allowing the stream utils to differentiate
between content that has multiple codecs because of type changes, and
content that has multiple codecs because of being muxed video+audio.
Fixes#6010
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Co-authored-by: Álvaro Velad Galván <ladvan91@hotmail.com>
When recalculations of period end are made, it is possible that we will not be able to find last segment from period on low precision platforms. To mitigate it, try to use cached value of `periodEnd_` whenever possible.
Issue observed on Xbox One & Xbox Series.
## Background:
The native DOM Parser can perform poorly on some older devices, this
approach is faster on newer devices but is considerably better on older
devices.
This PR replaces the usage of the DOM Parser for DASH, MSS, VTT and
TTML.
The draw back of this approach that it does not include any validation
at the cost of better performance.
The state engine mechanism, designed for the player class, was
over-engineered. The structure of the class makes debugging player
errors unnecessarily annoying, by obfuscating the code-path the error
followed, and in general
has created a significant amount of technical debt.
This changes the player to use an async-await setup for the top-level
operations, laying things out much more cleanly
and linearly.
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Co-authored-by: Álvaro Velad Galván <ladvan91@hotmail.com>
Shaka in most of places normalizes tracks' language code to be compliant with ISO 639-1 when possible. However, it does not do that all the time (i.e. normalization is missing in MSS parser) and there is no way to get value that has been explicitly set in a manifest. Moreover, documentation is misleading, as it claims that value is taken directly from a manifest.
Normalization should take place, specifically to easify PeriodCombiner algorithm and also to not break existing applications.
However, original value can be desired for some implementations.
This PR introduces new field to get original language value from the manifest.
Add ColourPrimaries and MatrixCoefficients schemes as specified by
https://dashif.org/docs/DASH-IF-IOP-v4.3.pdf.
In particular, `ColourPrimaries` and `MatrixCoefficients` schemes were
considered "unrecognizedEssentialProperty", causing some
streams with valid manifests to discard the video track.
- Move TimeRange from shaka.dash.MpdUtils to
shaka.media.PresentationTimeline
- Move AccessibilityPurpose from shaka.dash.DashParser to
shaka.media.ManifestParser
With these changes, core Shaka Player can be built without the dash
module.
This is a performance optimization intended to reduce the Video Start
Time for DASH streams, both VOD and Live, by reducing the amount of
processing done during manifest parse time. This is especially effective
for long multi-period assets, assets with many variants, or on low end
devices in general. I've provided some measurements showing the
performance improvements at the conclusion of this PR.
Currently, during manifest parse time for a Segment Template, Shaka will
loop through the entire timeline and create segment references for each
timeline entry. For a long asset, or an asset with many tracks, this is
a significant amount of processing.
I've created a new entity called the Timeline Segment Index that extends
the SegmentIndex interface. The purpose of the Timeline Segment Index is
to ingest a timeline during construction, and then use that information
to build Segment References only on demand. This removes the need to
parse the entire timeline and create all of the Segment References
during parse time.
The effects of this change aren't quite as apparent on desktop web
browsers, given their speed and power. This improvement really shines on
lower end TVs on assets with a long timeline.
DASH parsing speed-ups in some cases can be as much as 40%.
Co-authored-by: Joey Parrish <joeyparrish@users.noreply.github.com>
We (Sky/Peacock) required the ability to try a different ad stitched
manifest upon a manifest request update failure.
After the initial retry parameters (timeouts and retries) have been
exhausted, error immediately and not continue to retry with the same
manifest.
This adds an optional parameter to request and response filters, of a
new enum called AdvancedRequestType.
This enum describes request types that are subtypes of the basic types.
For example, INIT_SEGMENT is a type of SEGMENT.
This gives users more information about the type of the request, while
maintaining backwards compatibility.
Closes#4966
Now that DRM info is only parsed after playback has begun, the manifest
parser needs to communicate back to the other components that new DRM
info is available after lazy-loading a playlist.
Closes#4622
fix: Fix HLS dynamic to static transition
- Keep maxSegmentEndTime_ updated in PresentationTimeline by calling
notifySegments on each HLS playlist update, so that the seek range
doesn't revert to the original playlist size when it becomes
static.
- Wait to change the presentation type to VOD until after _all_
active playlists have an ENDLIST tag, to avoid missing the final
segments in one type or the other.
- Stop updating the playlists after transition to VOD.
- Update the MSE duration at exactly the same time as we transition
to VOD, to avoid a loophole where the UI knows it's VOD, but
doesn't have any way to get the correct duration. Previously, this
state would persist until the final segments were appended.
Closes#4431