Commit Graph

5 Commits

Author SHA1 Message Date
michellezhuo 648e12e9c1 build: add goog.require for compiler upgrade (Part 4)
Change-Id: I6b4a7209c7a3a9f6069351377dac32f22222c0fb
2020-10-12 16:54:08 +00:00
Joey Parrish 7e6a0f38ff fix: Correct license headers in misc. files
This corrects/normalizes license headers in misc. files, such as
config files, docs, build tools, tests, and externs.  This does not
affect the compiled output, and is only done for consistency.

Issue #2638

Change-Id: I9d8da2de55243b08d7df2b743aac73c6f15e858a
2020-06-09 16:13:56 -07:00
Joey Parrish a48f8792a9 Move test-only method to test utils
This method should probably never have been in the library, since it
creates a fixed-sized, muted element.

Change-Id: I53b474305465bef34d43ce40ec5e7dedceb20a25
2020-01-06 18:57:28 +00:00
Joey Parrish 64896d70b0 Use shorter license header
This reflects changes in Google's policy on JavaScript license
headers, which should be smaller to avoid increasing the size of the
binary unnecessarily.

This also updates the company name from "Google, Inc" to "Google LLC".

Change-Id: I3f8b9ed3700b6351f43173d50c94d35c333e82b4
2019-11-22 18:18:36 +00:00
Jacob Trimble cbcfba031d Avoid having two top-level describe() blocks.
This moves some of the tests around to have each file use only one
top-level describe() block.  This removes some Player integration tests
that are already tested elsewhere.

There are two cases where there are two top-level describe() blocks
left: the segment reference and http plugin tests.

Change-Id: Iab7365919cfba739d4710184f079b6d2638192b6
2019-09-12 15:50:43 +00:00