This fixes all the license headers in the main library, which corrects
the appearance of the main license in the compiled output.
It seems that the `!` in the header forces the compiler to keep it in
the output. I believe older compiler releases did this purely based
on `@license`.
Issue #2638
Change-Id: I7f0e918caad10c9af689c9d07672b7fe9be7b2f3
This reflects changes in Google's policy on JavaScript license
headers, which should be smaller to avoid increasing the size of the
binary unnecessarily.
This also updates the company name from "Google, Inc" to "Google LLC".
Change-Id: I3f8b9ed3700b6351f43173d50c94d35c333e82b4
These are intermittently used and cannot be verified. Most of our
methods can throw a shaka.util.Error, so having it doesn't really add
anything. Plus, if we change a function to throw, we'd need to update
all their callers to ensure they have an accurate description of what
they throw; otherwise we can't trust the directive.
Change-Id: I520bd0fc4c33443e967bf5b103ca5aa9e3274884
Using "new Uint8Array" with a TypedArray creates a copy of the buffer;
this is unnecessarily expensive for large buffers. This adds a rule
to disallow using it in favor of a new utility that correctly creates
a new "view" on the same buffer.
Note it is fine to pass an ArrayBuffer to "new Uint8Array" and it won't
copy; but there there are many cases where the type is BufferSource,
so it could be a TypedArray. Unfortunately, there are many other cases
where we explicitly pass an ArrayBuffer; but the compiler rules don't
allow us to whitelist this case (since ArrayBuffer is part of
BufferSource).
Change-Id: I58696a85a9cbcc188c0b16919c9eeb63e56edca1
Now the EbmlParser and DataViewReader types can accept BufferSource
objects to avoid the caller having to convert it at each callsite.
Change-Id: I527fbc638485214bfe976d7da89b79b6098033a8
This changes the network API to use BufferSource instead of ArrayBuffer,
which allows plugins to return a "view" on a buffer instead of the
whole buffer. This also adds some utilities for changing between
views and buffers.
Lastly this forbids the use of the "buffer" property of TypedArrays
since it doesn't work with partial "views". This audits and fixes the
usages of the "buffer" property to ensure correct usage.
It should be noted that both MSE and EME accept a BufferSource as input,
so we don't need to convert a "view" into an ArrayBuffer before passing
to it.
Change-Id: Iaa417773f8ce5304424e43c7372ce10ebf540d2a
We can calculate the index of the highest bit set using log() instead
of looping and using bit math.
Change-Id: I6ff9af600cb17ea83398ce6fbbcb84982a789653
Instead of using an array of Uint8Arrays, which could trigger a
load-time failure on very old browsers, store an array of number
arrays. This is equivalent for the purpose of comparison, and it
cannot fail at load-time.
This cleanup seems to fix minor test flake in the EBML parser tests
that was observed with upgraded node modules.
Issue #1694
Change-Id: I87b2307bceddb3a21dfc81d4fe9828afd9508617
A coming update to the Google eslint config will require using "const"
over "let". This makes that one change to isolate the big changes.
Change-Id: I7d0974c3ae15c53cc45a6b07bf9f6586e2d34aca
This is part of a change to convert all usages of 'var' with either
'let' or 'const'. This takes a conservative approach for 'const' where
it will only be used for aliases and storing the "original" values in
tests.
Change-Id: I10f5c38a8b06b5797c6eec7492829084114514c9
This adds a severity field to Error objects. This can be used to
detect whether an error is recoverable. All the same errors are still
reported so the field can be ignored.
There are two possible values:
* RECOVERABLE means that the Player will try to recover from the error
* CRITICAL means the Player will be unable to continue and must call
load() again
Closes#564
Change-Id: Ie2c5468340c13e7a288b99690ab65b7ecc0a6b29
Before there were two style to indent comments after an annotation,
using 2 and 4 spaces. Now this only uses 2 spaces.
Change-Id: Id06415d7193cc154a2768fb3932aff7a06b7ed32
This also cleans up compiler errors for:
- Things required but not used
- Things used but not required
- Write-only local variables
We are suppressing the 'unnecessaryCasts' error in specific places
where it is, in fact, necessary to convert between unrelated types
for polyfills and work-alikes.
Change-Id: I155c746116f95383ea0a9caf9239fadccd8601af
This error type will be used for all internal errors, and will rely
on numeric error codes which can be easily checked by the application.
This also changes PSSH parsing to throw on errors instead of retaining
partial data.
Issue #201
b/25306826
Change-Id: I19d23d99d4ee72cb31fe5f233bac57a3a9cfc283
The init segment for WebM can specify a Segment element of an unknown
size. This means that the segment should take up the remainder of
the data.
Change-Id: I77b503f1f034396f7ce1bb81d4b7c426a31f8b3f
* Updates all Copyright years to 2015.
* Adds licenses annotations to all JS.
* Makes all licenses identical to avoid repeated appearance in the
compiled output.
* Drops fileoverview annotations, which do not affect docs output.
* The linter still requires fileoverview on externs.
This patch required a newer closure compiler, since the previous
version we used had a bug regarding license annotations that caused
the license comment block to appear in the output once per file
regardless of uniqueness.
Change-Id: I2e9272db680cba7ecc4613d97f1d3a94ac2244cc
This reverts commit 8cb24652cb, due to
the fact that the new annotations caused our binary size to jump
by 52%.
The compiler preserves all 'unique' licenses, which causes trouble
since the comment blocks with the license annotations are not unique
and contain file overview comments as well.
We can re-examine this once we have restructured the license headers.
Change-Id: I418e407a0e0253630633697f30cf496a7fc2ddfc
This is inteded to fix a couple of the load-time exceptions seen
when loading the library on IE9. Eliminating load-time exceptions
will make it possible to use isBrowserSupported() as intended, to
avoid use of the library on older browsers.
Issue #87
Change-Id: I993d4f955e80a7401bea182ae90df43a8a022ca2
Most of these StringUtils were either operating on Uint8Arrays directly
or using strings to move around Uint8Array data anyhow.
Change-Id: I71efe6ede34210ca721d46acd53452344efff5bb