Commit Graph

10 Commits

Author SHA1 Message Date
Sandra Lokshina 3f04554926 Add tutorials on creating accessible buttons.
Change-Id: I203cffef9f73205a33b77a76aa85a2c5ad62451e
2019-02-06 19:28:23 +00:00
Sandra Lokshina 6b1ca2d229 Initial release of Shaka Player UI
Other contributors:
 - @joeyparrish
 - @michellezhuogg
 - @TheModMaker
 - @theodab
 - @vaage

Change-Id: If6df33d9ab5035d1ead4402004f7de37ee8470f4
2018-11-16 14:40:37 -08:00
Joey Parrish 66abf9cb27 Remove all protocol-relative URIs
According to @beaufortfrancois, we should no longer be using protocol-
relative URIs.  He quotes this passage from Paul Irish:

> Now that SSL is encouraged for everyone and doesn’t have performance
> concerns, this technique is now an anti-pattern. If the asset you
> need is available on SSL, then always use the https:// asset.

> Allowing the snippet to request over HTTP opens the door for attacks
> like the recent Github Man-on-the-side attack. It’s always safe to
> request HTTPS assets even if your site is on HTTP, however the
> reverse is not true.

Source: https://www.paulirish.com/2010/the-protocol-relative-url/

This change was begun with the following command:
  git grep -l "'//" | xargs sed -i "s@'//@'https://@g"

Some changes made by that command were false-positives, which I then
reverted manually.  Others required additional cleanup to meet style
rules.

I've also just discovered that the "max-len" rule in eslint's Google
style config exempts URIs, so there's no need to disable the max-len
rule on URIs in the assets list.  These have been removed in the asset
list where unnecessary.

Finally, testing these updated URIs led to the discovery that two of
our third-party demo assets are no longer available.  One URI needed
to be updated.  The other had no obvious replacement, so it was
removed.

Closes #1390

Change-Id: I2fe23faec04f1904c1741236b364d5089900092a
2018-04-09 18:06:18 +00:00
Joey Parrish abb0e7e4d1 Recommend the use of the debug library
Instead of using the uncompiled library, which some app developers
have been confused about, recommend the use of the much simpler debug
library, which offers many of the same advantages.

Thanks to @jpmedley for pointing out the complexities of using the
uncompiled build.

Change-Id: I771a2b5a98152a67807629538d8537721177399f
2018-02-22 12:27:03 -08:00
Joey Parrish 43e086dbaf Update the debugging tutorial for clarity
This updates the debugging tutorial to clarify a few things:
 - Formatting in the sample console output is not exact
 - Log level should be set in the top of initApp() before we construct
   the Player object
 - Verbose messages are only seen after we change the log level and
   reload

Closes #653

Change-Id: Id0d7dabff225c3d82a9c54c05bb356a0bfa9b241
2017-01-20 10:28:34 -08:00
Joey Parrish 3aea360b30 Partial revert of 43958d43
In the tutorial, I mentioned clicking the error.  That is a feature of
the demo app and does not apply in context.

This reverts the tutorial part of Change-Id
I988a40c882adf7c3c9da856e7c850649efecadcf

Change-Id: I782a5ebc2fc7bf744e2cb67890aae28a7817029a
2016-11-15 08:21:47 -08:00
Joey Parrish 43958d434c Link to error docs from the demo app
When an error is shown by the demo app, that error is now a link to
the docs for that specific error code.

Also updates the debugging tutorial to mention that this is clickable.

Closes #553

Change-Id: I988a40c882adf7c3c9da856e7c850649efecadcf
2016-11-14 23:57:57 +00:00
Joey Parrish 2567d07576 Rewrite the debugging tutorial
This should be less awkward and artificial, and focuses more on the
debugging tools available than trying to solve a fictional problem.

Change-Id: Idc451115b777cea3ba84f68d489fe817f8bf0350
2016-09-26 11:06:19 -07:00
Joey Parrish 04d3df3ae8 Apply feedback from doc review
- Add prereqs section
  - Add architecture diagrams
  - Adjust doc margins
  - Change some wording and fix typos
  - Convert alert() to console.error() in basic usage tutorial
  - Expand prose in debugging tutorial
  - Add comments about asynchronous methods
  - Expand description of Closure base
  - Change some links to source rather than API docs
  - Clarify some vague language
  - Refactor some of the plugin text

Modified jsdoc to add a new 'linksource' tag to link directly to the
source code for an entity.

Change-Id: I6b879050fc59917ce98954a4fabd8afca60af456
2016-04-13 17:12:32 -07:00
Joey Parrish c8e80cb58d Tutorials and other doc revisions
- Update tutorial link in README
 - Fix python version in README
 - Move jsdoc conf to docs/ folder
 - Add API docs main page
 - Change style of inline code blocks
 - Don't repeat tutorial title in jsdoc template
   - (makes it easier to read tutorials on github as MD)
 - Add tutorials for:
   - Welcome to Shaka
   - Basic Usage
   - Debugging
   - Configuration
   - Networking and Buffering Configuration
   - DRM Configuration
   - License Server Authentication
   - Plugins
 - Tutorials still to come:
   - License Headers and Track Restrictions
   - Special Considerations for Live
   - v2 Upgrade Guide

Change-Id: I16401c216cf4023d9097750ac7f6090c68bf3c9b
2016-04-06 19:17:51 +00:00