This is a helper to aid in iterating over items. This returns a list
of objects that contain:
- "item": The current value.
- "prev": The previous value in the list.
- "next": The next value in the list.
- "i": The zero-based index in the list.
Issue #1518
Change-Id: Id18ab977e3ae45dfbfd2b4137a1bffb6e53c6bce
This enables custom buttons that aren't part of the
library to be used in compiled mode.
Closes#2011
Change-Id: I500f93a86bfd2893948e594a969b6f8208836251
This changes several classes to use the Destroyer class to handle
destroy(). This also changes the behavior to not ignore destruction
and instead throw a new error. This is more clear for callers and
ensures we propagate errors.
Change-Id: I756c085639558509c22e5c43d69ddf4acd28d46f
We can calculate the index of the highest bit set using log() instead
of looping and using bit math.
Change-Id: I6ff9af600cb17ea83398ce6fbbcb84982a789653
Instead of using a hard-coded chunk size when creating large strings,
this now uses a browser check to detect it. This allows us to use
large chunk sizes on browsers that support it but still support low-end
devices.
Closes#1985Closes#1994
Change-Id: Ibe45902b659516ae66bd7da33007fd15e7f64207
Some platforms (e.g. IE11 and Tizen) don't support passing an object as
the third argument to addEventListener. When we do, it interprets it
as a "true" for the capture value and causes the listener to be called
at the wrong time. This now detects whether the browser supports this
and calls the boolean version if not.
Fixes#1979
Change-Id: I05b3f5e536a9bcb5c275cac7f243a9ccc88f8149
It turns out that we do not export the PlayerConfiguration utils.
This caused the recent fix to the demo configuration section to break
the nightly, when in compiled mode.
Change-Id: I361145c900f38ae132b2fa4408e0c3a7e02364ce
In some previous change, the drm configuration method was changed to
reset the player's configuration first, to remove any previous asset
drm configuration.
However, this also removed any user-originating configuration.
This changes the demo to store a record of the configuration from the
perspective of the user, and re-applies that instead to "reset" the
configuration.
Closes#1976
Change-Id: Ia1a659bd037cfd347e5bf763d7145e1523fca56a
Code in karma-jasmine's adapter will malform test failures when the
expectation message contains a stack trace, losing the failure message
and mixing up the stack trace of the failure. To avoid this, we
modify shaka.util.Error not to create a stack trace. This trace is
not available in production, and there is never any need for it in the
tests.
One test expectation had to be updated. The previous version of
jasmineError would use the original error by reference. Now that it's
capturing a few fields explicitly, the severity value doesn't update
when NetworkingEngine modifies the original.
Change-Id: If7af93a1a0357df9763dbf6a4afc45db2c8317df
Both DOM and UI utils had a removeAllChildren method
that did the same thing. This change removes it from
the UI util and replaces all calls to it with calls
to the DOM util.
Issue #1157.
Change-Id: Iaf7998c460c03416d8651e2efd53c96bdcc9a258
Instead of using an array of Uint8Arrays, which could trigger a
load-time failure on very old browsers, store an array of number
arrays. This is equivalent for the purpose of comparison, and it
cannot fail at load-time.
This cleanup seems to fix minor test flake in the EBML parser tests
that was observed with upgraded node modules.
Issue #1694
Change-Id: I87b2307bceddb3a21dfc81d4fe9828afd9508617
For browsers without NetworkInformation API, a configurable default
bandwidth estimate is used until we have enough data to build a real
estimate of our own.
This raises the default to 1Mbps. Applications can still set their
own default.
Change-Id: I86d7e7b028e9bf8c8e928d4db28cd1683ebc8646
This is a fully automated change. The linter will fail because the
extra indentation caused line-length errors. These won't be fixed
automatically. They are fixed in a follow-up to make this one fully
automated.
Change-Id: I4d8cf9c998985add2bcd24a81c8d65495668c4f3
The Network Information API gives us an initial bandwidth estimate on
Chrome and Opera (and others, some day). But the API changed slightly
in a way that broke our detection of it. This restores the
functionality so that our initial bandwidth estimate is closer to what
we will converge on during playback.
Change-Id: Iaff9224c98127e6fcad1f188d73d243a45f36cd7
With the new style rule, we cannot have two statements on the same line.
So we can no longer have an "if" on a single line and we cannot have
an arrow function with a body on the same line as when it is used.
This is mostly a manual change.
Change-Id: I2285202dd5ecbad764308bc725e6d317ff2ee7f0
This reorders the rules so they mostly are ordered the same as the
eslint documentation. The exception is the few at the top, most of
which should be removed. This also removes some rules that appear in
the recommended or the Google set. Lastly this adds some more rules:
- Require parenthesis when using "new".
- Disallow confusing regex (e.g. /=/).
- Disallow some confusing coercions (e.g. +foo).
- Disallow some Unicode characters in a regex.
- Disallow using "async" in a Promise constructor.
Change-Id: I597b472bdaee5b4cb92354f057e7ae6aeb96eefa
This enables the eslint rule that requires all functions to consistently
either return a value or not return a value.
Change-Id: I98b579f3689c3b6c74968116824231bb792bd9dd
With this change, offline and UI config can use the same two-argument
short form that the Player config interface offers.
Change-Id: I5f40ef58da76f3aab1d7178fe7d6e82097352b9a
This is an automated change to convert use of "function" functions
to arrow functions. This doesn't change all uses of bind() that
could be converted. This also doesn't remove all "function" functions.
Change-Id: I40ac7d086bcef947a1be083359c8fd1d4499a9c3
A follow-up commit will convert "function" functions to arrow functions.
This caused some errors with the compiler, which this change fixes
beforehand.
Change-Id: Iff85b1e1f56b63a38b09f8db9947ed5daf02ddf4
A coming update to the Google eslint config will require using "const"
over "let". This makes that one change to isolate the big changes.
Change-Id: I7d0974c3ae15c53cc45a6b07bf9f6586e2d34aca
This is only some of the warnings produced. These were not errors,
but we should fix them anyway so that we can adopt stricter settings
in future.
Change-Id: Ifd12f0e7c69f8f4b3d0d78b11794da2569a06d77
It is type-safe to alias a class, but not one of its static methods.
Aliasing the method without the class makes it a "free call" to invoke
the aliased method.
A "free call" is when you call a method without the context of its
instance of class. There were several cases of this with static
methods.
This will be enforced by a future release of the compiler, which I
believe will lead into compiler support for "this" in static ES6
methods. In ES6, you can use "this" in static methods to refer to the
class and call other static methods. Closure compiler doesn't support
static "this" yet, but we will start using it as soon as it is
supported.
Change-Id: I4249db8b6dda9231ebba60ee0d4ad734a692c2fe
If the application developer specifies license servers, only those
should be used. Before this, a manifest-specified license server
for a certain key system could still be used if the application didn't
provide one.
Now, if there are _any_ license servers specified by the app, _no_
license servers will be used from the manifest. This is important
because it allows the application a clear way to indicate which DRM
systems should be used on platforms with multiple DRM systems.
The new order of preference for drmInfo:
1. Clear Key config, used for debugging, should override everything else.
(The application can still specify a clearkey license server.)
2. Application-configured servers, if any are present, should override
anything from the manifest. Nuance: if key system A is in the manifest
and key system B is in the player config, only B will be used, not A.
3. Manifest-provided license servers are only used if nothing else is
specified.
Introduced in #1644 to solve #484
Internal issue b/131264101
Closes#1905
Change-Id: I1a36a70044dc7bcc22681e3e4246d0a43d58e413
Range headers should not be sent when requesting the entire resource.
This fixes compatibility with Microsoft IIS web server.
Introduced in work on issue #1788
Change-Id: I151a2f15d4f5e95531e16d5372ee9a051135f12f
This adds a polyfill for Apple's prefixed EME implementation. This
will be used on all macOS versions prior to 10.14 (Mojave) and on
Safari versions prior to 12.1.
This also adds support for FairPlay license protocol eccentricities
in DrmEngine, so that the proper formatting is used for requests and
responses.
Issue #382
Change-Id: If1274d2f018a475f56c09df97645694f13acbde9
Track methods are now implemented for native HLS and other src=
playbacks. This will allow the UI to select text and audio languages.
This change adds best-effort methods to get track information for src=
playbacks, including native HLS on Safari. In many cases, it relies
on the audioTracks and videoTracks members of HTMLVideoElement which
are only implemented on Safari. They are in the spec, though, so
there's no harm in using them when they exist.
This is fully parallel to the manifest-based paradigm for MSE-based
playbacks. Each of these top-level methods in Player has an "if" to
decide which way to supply the requested info, except for the language
methods, which now delegate to the track methods.
With this, Safari's native HLS can supply audio and text language
information to the UI/app, and the UI/app can have some control over
those things through the tracks API. I believe this is important to
the success of our new iOS support.
Issue #997
Issue #382
Change-Id: Icc44a932927fafedda1b62a9d4c6e2ed3dc7db30
When listening to the same event on the same object from two places,
it's important that both listeners get called back.
This fixes EventManager's listenOnce() so that the unlisten() call
within listenOnce() doesn't remove both listeners at once. Now each
listener will be called before it is removed.
This bug is over two years old!
Change-Id: Id99f3a8e5ab80819921b30e28aa66d8a08b29e86
Currently we check encrypt key tags after we parse the segment, so
playing an AES-128 encrypted content results in error message
'MANIFEST.HLS_COULD_NOT_PARSE_SEGMENT_START_TIME'. We should check the
encrypt key before, and give a more clear error message.
Filtering out the contents encrypted with AES-128, and if there's no
valid content left, we'll show 'CONTENT_UNSUPPORTED_BY_BROWSER'.
Closes#1838
Change-Id: I893f57a939e45f2787144dfe311b779aed26ac34
Instead of triggering src= based on 'video/mp4' MIME types, ask the
browser what it can support using video.canPlayType().
Querying canPlayType() also allows us to detect src= support for
native HLS in Safari.
The original version of this change also added a complete fallback
system to detect MIME types based on common file extensions and
fetch MIME types via HEAD request when necessary, but the load graph
system does not yet allow us to make async decisions about destination
node. So this async MIME detection is commented out for now.
Closes#816 (src= single file playback)
Issue #997 (native HLS in Safari)
Change-Id: If1930ca4fd5710481a925d63fb312d9a5b15fec8
Now iOS is supported for HLS through src=, so isBrowserSupported
needs to reflect that. This makes MediaSource optional for any
browser with src= playback of HLS.
This also fixes probeSupport() to reflect the capabilities of non-MSE
platforms such as iOS, which is critical for our demo app to be able
to show the correct set of playable assets.
Issue #997Closes#1857
Change-Id: Ic6e18587db90fff2b097a2038c16cc928e2b9438
Create the src= load branches for the remaining public methods. This
should ensure that it is now safe to call the public methods when
playing src= content and expect to get the intended return values.
The tests to verify this are in a follow-up CL.
Issue #816
Issue #997
Change-Id: I088b6bbd2489b3960457030846debae07fd86d16