# Screen resolution detection Shaka Player is able to detect the screen resolution and limit the resolution on certain devices: ## Chromecast We can detect if the device supports 1920x1080 or 3840x2160 (4K). By default, the maximum resolution supported is 1280x720. ## Tizen We can detect if the device supports 3840x2160 (4K) or 7680x4320 (8K). By default, the maximum resolution supported is 1920x1080. In order to use the necessary APIs you need add the next privilege to your `config.xml` file: `` ## WebOS We can detect if the device supports 1280x720, 1920x1080, 3840x2160 (4K) or 7680x4320 (8K). By default, the maximum resolution supported is 1920x1080. ## Xbox We can detect if the device supports 3840x2160 (4K). By default, the maximum resolution supported is 1920x1080. Note: in order to use this feature in a UWP app, you must add the URI of your web app in the ContentURIs section of the Package.appxmanifest file and set the `WinRT access` field to `All`. ### WebView2 When using a WebView2 control in a UWP app, an additional step is required in order to enable the screen resolution detection. You will need to add a special project called WinRTAdapter in your project's solution. This project allows WinRT APIs to be exposed in the WebView2 control. You will find more information on this [here](https://learn.microsoft.com/en-us/microsoft-edge/webview2/how-to/winrt-from-js). Make sure you put `Windows.Media.Protection.ProtectionCapabilities` and `Windows.Media.Protection.ProtectionCapabilityResult` in the WinRTAdapter _Include filters_ configuration. ## Hisense We can detect if the device supports 3840x2160 (4K). By default, the maximum resolution supported is 1920x1080. ## PlayStation 4 & PlayStation 5 We can detect if the device supports 3840x2160 (4K). By default, the maximum resolution supported is 1920x1080.