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c68ef2f8f7
Previously, destroy() would reject as soon as any in-progress request failed. Now, destroy() waits for all requests to end regardless of their ultimate state. Also adds tests to cover destroy() behavior and drops unused test util code from 1.x. Line coverage for NetworkingEngine is now 100%. Change-Id: I0e39e494d8f28c6dc595725a46094d10e3a58e93