mirror of
https://github.com/shaka-project/shaka-player.git
synced 2026-06-17 16:26:39 +03:00
04f3009346
Playback stalls on Tizen can be corrected by pausing and playing again. For Tizen and similar platforms, this is superior to the old way of seeking to unstall playback, because seeking is expensive on those platforms. To facilitate pausing and playing again instead of seeking, a stallSkip value of 0 will trigger the pause/play workaround instead of the seeking workaround. Further, we will make this the default on Tizen, WebOS, and Chromecast. An internal detail which is changing is that GapJumpingController will now call StallDetector first and inhibit gap jumping when the stall detector has something to do, rather than the other way around. This allows the StallDetector to be in charge of deciding what is buffered, rather than having to pass GapJumpingController's interpretation of buffered ranges first. Fixes #2620 Change-Id: I5ad7aad42aa185b2837c830970e54218b4e55a21
252 lines
7.3 KiB
JavaScript
252 lines
7.3 KiB
JavaScript
/*! @license
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* Shaka Player
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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goog.provide('shaka.media.GapJumpingController');
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goog.require('shaka.log');
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goog.require('shaka.media.PresentationTimeline');
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goog.require('shaka.media.StallDetector');
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goog.require('shaka.media.TimeRangesUtils');
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goog.require('shaka.util.EventManager');
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goog.require('shaka.util.FakeEvent');
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goog.require('shaka.util.IReleasable');
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goog.require('shaka.util.Timer');
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/**
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* GapJumpingController handles jumping gaps that appear within the content.
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* This will only jump gaps between two buffered ranges, so we should not have
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* to worry about the availability window.
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*
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* @implements {shaka.util.IReleasable}
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*/
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shaka.media.GapJumpingController = class {
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/**
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* @param {!HTMLMediaElement} video
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* @param {!shaka.media.PresentationTimeline} timeline
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* @param {shaka.extern.StreamingConfiguration} config
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* @param {shaka.media.StallDetector} stallDetector
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* The stall detector is used to keep the playhead moving while in a
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* playable region. The gap jumping controller takes ownership over the
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* stall detector.
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* If no stall detection logic is desired, |null| may be provided.
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* @param {function(!Event)} onEvent Called when an event is raised to be sent
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* to the application.
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*/
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constructor(video, timeline, config, stallDetector, onEvent) {
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/** @private {HTMLMediaElement} */
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this.video_ = video;
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/** @private {?shaka.media.PresentationTimeline} */
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this.timeline_ = timeline;
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/** @private {?shaka.extern.StreamingConfiguration} */
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this.config_ = config;
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/** @private {?function(!Event)} */
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this.onEvent_ = onEvent;
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/** @private {shaka.util.EventManager} */
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this.eventManager_ = new shaka.util.EventManager();
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/** @private {boolean} */
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this.seekingEventReceived_ = false;
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/** @private {number} */
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this.prevReadyState_ = video.readyState;
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/** @private {boolean} */
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this.didFireLargeGap_ = false;
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/**
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* The stall detector tries to keep the playhead moving forward. It is
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* managed by the gap-jumping controller to avoid conflicts. On some
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* platforms, the stall detector is not wanted, so it may be null.
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*
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* @private {shaka.media.StallDetector}
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*/
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this.stallDetector_ = stallDetector;
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/** @private {boolean} */
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this.hadSegmentAppended_ = false;
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this.eventManager_.listen(video, 'waiting', () => this.onPollGapJump_());
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/**
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* We can't trust |readyState| or 'waiting' events on all platforms. To make
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* up for this, we poll the current time. If we think we are in a gap, jump
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* out of it.
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*
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* See: https://bit.ly/2McuXxm and https://bit.ly/2K5xmJO
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*
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* @private {?shaka.util.Timer}
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*/
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this.gapJumpTimer_ = new shaka.util.Timer(() => {
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this.onPollGapJump_();
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}).tickEvery(/* seconds= */ 0.25);
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}
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/** @override */
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release() {
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if (this.eventManager_) {
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this.eventManager_.release();
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this.eventManager_ = null;
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}
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if (this.gapJumpTimer_ != null) {
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this.gapJumpTimer_.stop();
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this.gapJumpTimer_ = null;
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}
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if (this.stallDetector_) {
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this.stallDetector_.release();
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this.stallDetector_ = null;
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}
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this.onEvent_ = null;
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this.timeline_ = null;
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this.video_ = null;
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}
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/**
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* Called when a segment is appended by StreamingEngine, but not when a clear
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* is pending. This means StreamingEngine will continue buffering forward from
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* what is buffered. So we know about any gaps before the start.
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*/
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onSegmentAppended() {
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this.hadSegmentAppended_ = true;
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this.onPollGapJump_();
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}
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/** Called when a seek has started. */
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onSeeking() {
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this.seekingEventReceived_ = true;
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this.hadSegmentAppended_ = false;
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this.didFireLargeGap_ = false;
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}
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/**
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* Called on a recurring timer to check for gaps in the media. This is also
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* called in a 'waiting' event.
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*
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* @private
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*/
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onPollGapJump_() {
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// Don't gap jump before the video is ready to play.
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if (this.video_.readyState == 0) {
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return;
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}
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// Do not gap jump if seeking has begun, but the seeking event has not
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// yet fired for this particular seek.
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if (this.video_.seeking) {
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if (!this.seekingEventReceived_) {
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return;
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}
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} else {
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this.seekingEventReceived_ = false;
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}
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// Don't gap jump while paused, so that you don't constantly jump ahead
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// while paused on a livestream.
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if (this.video_.paused) {
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return;
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}
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// When the ready state changes, we have moved on, so we should fire the
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// large gap event if we see one.
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if (this.video_.readyState != this.prevReadyState_) {
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this.didFireLargeGap_ = false;
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this.prevReadyState_ = this.video_.readyState;
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}
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if (this.stallDetector_ && this.stallDetector_.poll()) {
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// Some action was taken by StallDetector, so don't do anything yet.
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return;
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}
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const smallGapLimit = this.config_.smallGapLimit;
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const currentTime = this.video_.currentTime;
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const buffered = this.video_.buffered;
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const gapIndex =
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shaka.media.TimeRangesUtils.getGapIndex(buffered, currentTime);
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// The current time is unbuffered or is too far from a gap.
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if (gapIndex == null) {
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return;
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}
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// If we are before the first buffered range, this could be an unbuffered
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// seek. So wait until a segment is appended so we are sure it is a gap.
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if (gapIndex == 0 && !this.hadSegmentAppended_) {
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return;
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}
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// StreamingEngine can buffer past the seek end, but still don't allow
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// seeking past it.
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const jumpTo = buffered.start(gapIndex);
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const seekEnd = this.timeline_.getSeekRangeEnd();
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if (jumpTo >= seekEnd) {
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return;
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}
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const jumpSize = jumpTo - currentTime;
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const isGapSmall = jumpSize <= smallGapLimit;
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let jumpLargeGap = false;
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// If we jump to exactly the gap start, we may detect a small gap due to
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// rounding errors or browser bugs. We can ignore these extremely small
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// gaps since the browser should play through them for us.
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if (jumpSize < shaka.media.GapJumpingController.BROWSER_GAP_TOLERANCE) {
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return;
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}
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if (!isGapSmall && !this.didFireLargeGap_) {
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this.didFireLargeGap_ = true;
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// Event firing is synchronous.
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const event = new shaka.util.FakeEvent(
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'largegap', {'currentTime': currentTime, 'gapSize': jumpSize});
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event.cancelable = true;
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this.onEvent_(event);
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if (this.config_.jumpLargeGaps && !event.defaultPrevented) {
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jumpLargeGap = true;
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} else {
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shaka.log.info('Ignoring large gap at', currentTime, 'size', jumpSize);
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}
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}
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if (isGapSmall || jumpLargeGap) {
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if (gapIndex == 0) {
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shaka.log.info(
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'Jumping forward', jumpSize,
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'seconds because of gap before start time of', jumpTo);
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} else {
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shaka.log.info(
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'Jumping forward', jumpSize, 'seconds because of gap starting at',
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buffered.end(gapIndex - 1), 'and ending at', jumpTo);
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}
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this.video_.currentTime = jumpTo;
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}
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}
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};
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/**
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* The limit, in seconds, for the gap size that we will assume the browser will
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* handle for us.
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* @const
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*/
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shaka.media.GapJumpingController.BROWSER_GAP_TOLERANCE = 0.001;
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