Files
shaka-player/controls.js
T
Joey Parrish b796e9a55a Create custom player controls.
Also deprecates several methods on Player that are better accessed
directly on the video element.

Change-Id: I11e41ec7025aa2bc63e14febcadf42a1acc510eb
2015-03-10 19:40:57 +00:00

176 lines
5.3 KiB
JavaScript

/**
* Copyright 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @fileoverview Implements the video controls overlay.
*/
/** @class */
var playerControls = function() {};
/**
* Initializes the player controls.
* @param {!HTMLVideoElement} video
*/
playerControls.init = function(video) {
var videoContainer = document.getElementById('videoContainer');
var playButton = document.getElementById('playButton');
var pauseButton = document.getElementById('pauseButton');
var seekBar = document.getElementById('seekBar');
var muteButton = document.getElementById('muteButton');
var unmuteButton = document.getElementById('unmuteButton');
var volumeBar = document.getElementById('volumeBar');
var currentTime = document.getElementById('currentTime');
var fullscreenButton = document.getElementById('fullscreenButton');
var seeking = false;
// play
playButton.addEventListener('click', function() {
if (!video.src) return;
video.play();
});
video.addEventListener('play', function() {
playButton.style.display = 'none';
pauseButton.style.display = 'block';
});
// pause
pauseButton.addEventListener('click', function() {
video.pause();
});
video.addEventListener('pause', function() {
if (!seeking) {
pauseButton.style.display = 'none';
playButton.style.display = 'block';
}
});
// seek
seekBar.addEventListener('mousedown', function() {
seeking = true;
});
seekBar.addEventListener('input', function() {
if (video.duration) {
video.currentTime = seekBar.value * video.duration;
}
});
seekBar.addEventListener('mouseup', function() {
seeking = false;
});
// initialize seek bar with 0
seekBar.value = 0;
// mute/unmute
muteButton.addEventListener('click', function() {
video.muted = true;
});
unmuteButton.addEventListener('click', function() {
video.muted = false;
});
// volume
volumeBar.oninput = function() {
video.volume = volumeBar.value;
video.muted = false;
};
// volume & mute updates
video.addEventListener('volumechange', function() {
if (video.muted) {
muteButton.style.display = 'none';
unmuteButton.style.display = 'block';
} else {
unmuteButton.style.display = 'none';
muteButton.style.display = 'block';
}
volumeBar.value = video.muted ? 0 : video.volume;
var gradient = ['to right'];
gradient.push('#ccc ' + (volumeBar.value * 100) + '%');
gradient.push('#000 ' + (volumeBar.value * 100) + '%');
gradient.push('#000 100%');
volumeBar.style.background =
'linear-gradient(' + gradient.join(',') + ')';
});
// initialize volume display with a fake event
video.dispatchEvent(new Event('volumechange'));
// current time & seek bar updates
video.addEventListener('timeupdate', function() {
var m = Math.floor(video.currentTime / 60);
var s = Math.floor(video.currentTime % 60);
if (s < 10) s = '0' + s;
currentTime.innerText = m + ':' + s;
// The fallback to 0 eliminates NaN.
seekBar.value = (video.currentTime / video.duration) || 0;
var gradient = ['to right'];
var buffered = video.buffered;
if (buffered.length == 0) {
gradient.push('#000 0%');
} else {
var bufferStart = buffered.start(0) / video.duration;
var bufferEnd = buffered.end(0) / video.duration;
gradient.push('#000 ' + (bufferStart * 100) + '%');
gradient.push('#ccc ' + (bufferStart * 100) + '%');
gradient.push('#ccc ' + (seekBar.value * 100) + '%');
gradient.push('#444 ' + (seekBar.value * 100) + '%');
gradient.push('#444 ' + (bufferEnd * 100) + '%');
gradient.push('#000 ' + (bufferEnd * 100) + '%');
}
seekBar.style.background = 'linear-gradient(' + gradient.join(',') + ')';
});
// fullscreen
fullscreenButton.onclick = function() {
if (document.fullscreenElement) {
document.exitFullscreen();
} else {
videoContainer.requestFullscreen();
}
};
// fullscreen updates
var normalSize = {};
document.addEventListener('fullscreenchange', function() {
if (document.fullscreenElement) {
// remember previous size
normalSize.w = videoContainer.style.width;
normalSize.h = videoContainer.style.height;
// expand the container
videoContainer.style.width = '100%';
videoContainer.style.height = '100%';
} else {
// restore the previous size
videoContainer.style.width = normalSize.w;
videoContainer.style.height = normalSize.h;
}
});
};
/**
* Called by the application to set the buffering state.
* @param {boolean} bufferingState
*/
playerControls.onBuffering = function(bufferingState) {
var bufferingSpinner = document.getElementById('bufferingSpinner');
bufferingSpinner.style.display = bufferingState ? 'flex' : 'none';
};