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This adds a single integration test for cast receiver, as well as a framework for adding more in the future. This particular test pauses at each stage in Player.load where the player could theoretically be polled to compose an update message, and waits for an update message to be polled. This should help catch any further null exceptions in the cast receiver that prevent update messages from being sent out. Issue #1162 Change-Id: If24486dd821275ab674960e559bd6d10776955a7