Files
shaka-player/ui/loop_button.js
T
Joey Parrish c1d849bc9b Fix UI button types
The compiler is very picky about the use of the "disabled" property on
HTMLElement, since it is only defined on certain subclasses of that.
This adds a method to create a button with the correct type to satisfy
the compiler.

Issue #2528

Change-Id: I31cacd62a35acc87b245ab362dbab55d791cf34d
2020-04-28 21:40:53 +00:00

162 lines
4.2 KiB
JavaScript

/** @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.ui.LoopButton');
goog.require('shaka.ui.Element');
goog.require('shaka.ui.Locales');
goog.require('shaka.ui.Localization');
goog.require('shaka.ui.OverflowMenu');
goog.require('shaka.util.Dom');
goog.require('shaka.util.Timer');
/**
* @extends {shaka.ui.Element}
* @final
* @export
*/
shaka.ui.LoopButton = class extends shaka.ui.Element {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent, controls);
const LocIds = shaka.ui.Locales.Ids;
/** @private {!HTMLButtonElement} */
this.button_ = shaka.util.Dom.createButton();
this.button_.classList.add('shaka-loop-button');
/** @private {!HTMLElement} */
this.icon_ = shaka.util.Dom.createHTMLElement('i');
this.icon_.classList.add('material-icons');
this.icon_.textContent = shaka.ui.Enums.MaterialDesignIcons.LOOP;
this.button_.appendChild(this.icon_);
const label = shaka.util.Dom.createHTMLElement('label');
label.classList.add('shaka-overflow-button-label');
this.nameSpan_ = shaka.util.Dom.createHTMLElement('span');
this.nameSpan_.textContent = this.localization.resolve(LocIds.LOOP);
label.appendChild(this.nameSpan_);
/** @private {!HTMLElement} */
this.currentState_ = shaka.util.Dom.createHTMLElement('span');
this.currentState_.classList.add('shaka-current-selection-span');
label.appendChild(this.currentState_);
this.button_.appendChild(label);
this.updateLocalizedStrings_();
this.parent.appendChild(this.button_);
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_UPDATED, () => {
this.updateLocalizedStrings_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_CHANGED, () => {
this.updateLocalizedStrings_();
});
this.eventManager.listen(this.button_, 'click', () => {
this.onClick_();
});
/** @private {boolean} */
this.loopEnabled_ = this.video.loop;
// No event is fired when the video.loop property changes, so
// in order to detect a manual change to the property, we have
// two options:
// 1) set an observer that gets triggered every time the video
// object is mutated and check is the loop property was changed.
// 2) create a timer that checks the state of the loop property
// regularly.
// I (ismena) opted to go for #2 as at least video.currentTime
// will be changing constatntly during playback, to say nothing
// about other video properties. I expect the timer to be less
// of a performence hit.
/**
* The timer that tracks down the ad progress.
*
* @private {shaka.util.Timer}
*/
this.timer_ = new shaka.util.Timer(() => {
this.onTimerTick_();
});
this.timer_.tickEvery(1);
}
/**
* @override
*/
release() {
this.timer_.stop();
this.timer_ = null;
super.release();
}
/** @private */
onClick_() {
this.video.loop = !this.video.loop;
this.timer_.tickNow();
this.timer_.tickEvery(1);
}
/** @private */
onTimerTick_() {
if (this.loopEnabled_ == this.video.loop) {
return;
}
this.updateLocalizedStrings_();
this.loopEnabled_ = this.video.loop;
}
/**
* @private
*/
updateLocalizedStrings_() {
const LocIds = shaka.ui.Locales.Ids;
this.nameSpan_.textContent =
this.localization.resolve(LocIds.LOOP);
const labelText = this.video.loop ? LocIds.ON : LocIds.OFF;
this.currentState_.textContent = this.localization.resolve(labelText);
const ariaText = this.video.loop ?
LocIds.EXIT_LOOP_MODE : LocIds.ENTER_LOOP_MODE;
this.button_.setAttribute(shaka.ui.Constants.ARIA_LABEL,
this.localization.resolve(ariaText));
}
};
/**
* @implements {shaka.extern.IUIElement.Factory}
* @final
*/
shaka.ui.LoopButton.Factory = class {
/** @override */
create(rootElement, controls) {
return new shaka.ui.LoopButton(rootElement, controls);
}
};
shaka.ui.OverflowMenu.registerElement(
'loop', new shaka.ui.LoopButton.Factory());