Files
shaka-player/ui/skip_ad_button.js
T
Joey Parrish c1d849bc9b Fix UI button types
The compiler is very picky about the use of the "disabled" property on
HTMLElement, since it is only defined on certain subclasses of that.
This adds a method to create a button with the correct type to satisfy
the compiler.

Issue #2528

Change-Id: I31cacd62a35acc87b245ab362dbab55d791cf34d
2020-04-28 21:40:53 +00:00

171 lines
4.2 KiB
JavaScript

/** @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.ui.SkipAdButton');
goog.require('goog.asserts');
goog.require('shaka.ui.Element');
goog.require('shaka.ui.Localization');
goog.require('shaka.util.Dom');
/**
* @extends {shaka.ui.Element}
* @final
* @export
*/
shaka.ui.SkipAdButton = class extends shaka.ui.Element {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent, controls);
/** @private {!HTMLElement} */
this.container_ = shaka.util.Dom.createHTMLElement('div');
this.container_.classList.add('shaka-skip-ad-container');
this.parent.appendChild(this.container_);
/** @private {!HTMLElement} */
this.counter_ = shaka.util.Dom.createHTMLElement('div');
this.counter_.classList.add('shaka-skip-ad-counter');
shaka.ui.Utils.setDisplay(this.counter_, false);
this.container_.appendChild(this.counter_);
/** @private {!HTMLButtonElement} */
this.button_ = shaka.util.Dom.createButton();
this.button_.classList.add('shaka-skip-ad-button');
this.button_.disabled = true;
shaka.ui.Utils.setDisplay(this.button_, false);
this.button_.classList.add('shaka-no-propagation');
this.container_.appendChild(this.button_);
this.updateAriaLabel_();
this.updateLocalizedStrings_();
/**
* The timer that tracks down the ad progress until it can be skipped.
*
* @private {shaka.util.Timer}
*/
this.timer_ = new shaka.util.Timer(() => {
this.onTimerTick_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_UPDATED, () => {
this.updateAriaLabel_();
this.updateLocalizedStrings_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_CHANGED, () => {
this.updateAriaLabel_();
this.updateLocalizedStrings_();
});
this.eventManager.listen(
this.adManager, shaka.ads.AdManager.AD_STARTED, () => {
this.onAdStarted_();
});
this.eventManager.listen(
this.adManager, shaka.ads.AdManager.AD_SKIP_STATE_CHANGED, () => {
this.onSkipStateChanged_();
});
this.eventManager.listen(
this.adManager, shaka.ads.AdManager.AD_STOPPED, () => {
this.reset_();
});
this.eventManager.listen(
this.button_, 'click', () => {
this.ad.skip();
});
}
/**
* @override
*/
release() {
this.timer_.stop();
this.timer_ = null;
super.release();
}
/**
* @private
*/
updateLocalizedStrings_() {
const LocIds = shaka.ui.Locales.Ids;
this.button_.textContent = this.localization.resolve(LocIds.SKIP_AD);
}
/**
* @private
*/
updateAriaLabel_() {
// TODO
}
/**
* @private
*/
onAdStarted_() {
if (this.ad.isSkippable()) {
shaka.ui.Utils.setDisplay(this.button_, true);
shaka.ui.Utils.setDisplay(this.counter_, true);
this.counter_.textContent = '';
this.timer_.tickNow();
this.timer_.tickEvery(0.5);
}
}
/**
* @private
*/
onTimerTick_() {
goog.asserts.assert(this.ad != null,
'this.ad should exist at this point');
const secondsLeft = Math.round(this.ad.getTimeUntilSkippable());
if (secondsLeft > 0) {
this.counter_.textContent = secondsLeft;
} else {
// The ad should now be skippable. OnSkipStateChanged() is
// listening for a SKIP_STATE_CHANGED event and will take care
// of the button. Here we just stop the timer and hide the counter.
// NOTE: onSkipStateChanged_() also hides the counter.
this.timer_.stop();
shaka.ui.Utils.setDisplay(this.counter_, false);
}
}
/**
* @private
*/
onSkipStateChanged_() {
// Double-check that the ad is now skippable
if (this.ad.canSkipNow()) {
this.button_.disabled = false;
this.timer_.stop();
shaka.ui.Utils.setDisplay(this.counter_, false);
}
}
/**
* @private
*/
reset_() {
this.timer_.stop();
this.button_.disabled = true;
shaka.ui.Utils.setDisplay(this.button_, false);
shaka.ui.Utils.setDisplay(this.counter_, false);
}
};