Files
shaka-player/lib/debug/log.js
T
Jacob Trimble a2df5327c1 Add a method to allow logging in compiled mode.
We want to be able to write logs for deprecated APIs.  This ensures
that those logs appear even when we disable logging in compiled builds.

Change-Id: I1f1546049fb17967eedb1bb45a7f76d5b1809cd1
2017-10-27 23:07:23 +00:00

132 lines
3.3 KiB
JavaScript

/**
* @license
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
goog.provide('shaka.log');
/**
* @namespace shaka.log
* @summary
* A console logging framework which is compiled out for deployment. This is
* only available when using the uncompiled version.
* @exportDoc
*/
/**
* Log levels.
* @enum {number}
* @exportDoc
*/
shaka.log.Level = {
NONE: 0,
ERROR: 1,
WARNING: 2,
INFO: 3,
DEBUG: 4,
V1: 5,
V2: 6
};
/**
* @define {number} the maximum log level.
*/
goog.define('shaka.log.MAX_LOG_LEVEL', 3);
/** @type {function(*, ...*)} */
shaka.log.alwaysWarn = function() {};
/** @type {function(*, ...*)} */
shaka.log.error = function() {};
/** @type {function(*, ...*)} */
shaka.log.warning = function() {};
/** @type {function(*, ...*)} */
shaka.log.info = function() {};
/** @type {function(*, ...*)} */
shaka.log.debug = function() {};
/** @type {function(*, ...*)} */
shaka.log.v1 = function() {};
/** @type {function(*, ...*)} */
shaka.log.v2 = function() {};
// IE8 has no console unless it is opened in advance.
// IE9 console methods are not Functions and have no bind.
if (window.console && window.console.log.bind) {
shaka.log.alwaysWarn = console.warn.bind(console);
if (goog.DEBUG) {
/** @type {number} */
shaka.log.currentLevel;
/**
* Change the log level. Useful for debugging in uncompiled mode.
*
* @param {number} level
* @exportDoc
*/
shaka.log.setLevel = function(level) {
var nop = function() {};
var log = shaka.log;
var Level = shaka.log.Level;
shaka.log.currentLevel = level;
log.error = (level >= Level.ERROR) ? console.error.bind(console) : nop;
log.warning = (level >= Level.WARNING) ? console.warn.bind(console) : nop;
log.info = (level >= Level.INFO) ? console.info.bind(console) : nop;
log.debug = (level >= Level.DEBUG) ? console.log.bind(console) : nop;
log.v1 = (level >= Level.V1) ? console.debug.bind(console) : nop;
log.v2 = (level >= Level.V2) ? console.debug.bind(console) : nop;
};
shaka.log.setLevel(shaka.log.MAX_LOG_LEVEL);
} else {
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.ERROR) {
shaka.log.error = console.error.bind(console);
}
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.WARNING) {
shaka.log.warning = console.warn.bind(console);
}
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.INFO) {
shaka.log.info = console.info.bind(console);
}
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.DEBUG) {
shaka.log.debug = console.log.bind(console);
}
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.V1) {
shaka.log.v1 = console.debug.bind(console);
}
if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.V2) {
shaka.log.v2 = console.debug.bind(console);
}
}
}