Files
shaka-player/lib/media/gap_jumping_controller.js
T
Aaron Vaage fd2d61d027 Make Stall Detector Configurable
Make the stall detector configurable via Player.configure. This
should make it easier for developers to work around stall issues
and make it easier for us to find ideal configuration for
different platforms.

This exposes:

- Enabled   : A flag for whether or not the player should
               initialize and use a stall detector.

- Threshold : The number of seconds that must pass without
               progress before firing the stall-event.

 - Skip     : The number of seconds to skip forward after a
              stall-event.

To make enable possible, the stall detector was made optional and
is now passed into the gap jumper. This allows Playhead to evaluate
the config and create the detector as desired.

Issue #1839

Change-Id: Ife1bf34b4cfc7b469f4b0beb312a06d5b5cd81a9
2019-03-20 19:19:03 +00:00

254 lines
7.5 KiB
JavaScript

/**
* @license
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
goog.provide('shaka.media.GapJumpingController');
goog.require('shaka.log');
goog.require('shaka.media.StallDetector');
goog.require('shaka.media.TimeRangesUtils');
goog.require('shaka.util.EventManager');
goog.require('shaka.util.FakeEvent');
goog.require('shaka.util.IReleasable');
goog.require('shaka.util.Timer');
/**
* Creates a new GapJumpingController that handles jumping gaps that appear
* within the content. This will only jump gaps between two buffered ranges,
* so we should not have to worry about the availability window.
*
* @param {!HTMLMediaElement} video
* @param {!shaka.media.PresentationTimeline} timeline
* @param {shaka.extern.StreamingConfiguration} config
* @param {shaka.media.StallDetector} stallDetector
* The stall detector is used to keep the playhead moving while in a playable
* region. The gap jumping controller takes ownership over the stall detector.
* If no stall detection logic is desired, |null| may be provided.
* @param {function(!Event)} onEvent Called when an event is raised to be sent
* to the application.
*
* @constructor
* @struct
* @implements {shaka.util.IReleasable}
*/
shaka.media.GapJumpingController = function(
video, timeline, config, stallDetector, onEvent) {
/** @private {HTMLMediaElement} */
this.video_ = video;
/** @private {?shaka.media.PresentationTimeline} */
this.timeline_ = timeline;
/** @private {?shaka.extern.StreamingConfiguration} */
this.config_ = config;
/** @private {?function(!Event)} */
this.onEvent_ = onEvent;
/** @private {shaka.util.EventManager} */
this.eventManager_ = new shaka.util.EventManager();
/** @private {boolean} */
this.seekingEventReceived_ = false;
/** @private {number} */
this.prevReadyState_ = video.readyState;
/** @private {boolean} */
this.didFireLargeGap_ = false;
/**
* The stall detector tries to keep the playhead moving forward. It is managed
* by the gap-jumping controller to avoid conflicts. On some platforms, the
* stall detector is not wanted, so it may be null.
*
* @private {shaka.media.StallDetector}
*/
this.stallDetector_ = stallDetector;
/** @private {boolean} */
this.hadSegmentAppended_ = false;
this.eventManager_.listen(video, 'waiting', () => this.onPollGapJump_());
/**
* We can't trust |readyState| or 'waiting' events on all platforms. To make
* up for this, we poll the current time. If we think we are in a gap, jump
* out of it.
*
* See: https://bit.ly/2McuXxm and https://bit.ly/2K5xmJO
*
* @private {?shaka.util.Timer}
*/
this.gapJumpTimer_ = new shaka.util.Timer(() => {
this.onPollGapJump_();
}).tickEvery(/* seconds= */ 0.25);
};
/**
* The limit, in seconds, for the gap size that we will assume the browser will
* handle for us.
* @const
*/
shaka.media.GapJumpingController.BROWSER_GAP_TOLERANCE = 0.001;
/** @override */
shaka.media.GapJumpingController.prototype.release = function() {
if (this.eventManager_) {
this.eventManager_.release();
this.eventManager_ = null;
}
if (this.gapJumpTimer_ != null) {
this.gapJumpTimer_.stop();
this.gapJumpTimer_ = null;
}
if (this.stallDetector_) {
this.stallDetector_.release();
this.stallDetector_ = null;
}
this.onEvent_ = null;
this.timeline_ = null;
this.video_ = null;
};
/**
* Called when a segment is appended by StreamingEngine, but not when a clear is
* pending. This means StreamingEngine will continue buffering forward from
* what is buffered. So we know about any gaps before the start.
*/
shaka.media.GapJumpingController.prototype.onSegmentAppended = function() {
this.hadSegmentAppended_ = true;
this.onPollGapJump_();
};
/** Called when a seek has started. */
shaka.media.GapJumpingController.prototype.onSeeking = function() {
this.seekingEventReceived_ = true;
this.hadSegmentAppended_ = false;
this.didFireLargeGap_ = false;
};
/**
* Called on a recurring timer to check for gaps in the media. This is also
* called in a 'waiting' event.
*
* @private
*/
shaka.media.GapJumpingController.prototype.onPollGapJump_ = function() {
// Don't gap jump before the video is ready to play.
if (this.video_.readyState == 0) return;
// Do not gap jump if seeking has begun, but the seeking event has not
// yet fired for this particular seek.
if (this.video_.seeking) {
if (!this.seekingEventReceived_) {
return;
}
} else {
this.seekingEventReceived_ = false;
}
// Don't gap jump while paused, so that you don't constantly jump ahead while
// paused on a livestream.
if (this.video_.paused) return;
// When the ready state changes, we have moved on, so we should fire the large
// gap event if we see one.
if (this.video_.readyState != this.prevReadyState_) {
this.didFireLargeGap_ = false;
this.prevReadyState_ = this.video_.readyState;
}
const smallGapLimit = this.config_.smallGapLimit;
let currentTime = this.video_.currentTime;
let buffered = this.video_.buffered;
let gapIndex = shaka.media.TimeRangesUtils.getGapIndex(buffered, currentTime);
// The current time is unbuffered or is too far from a gap.
if (gapIndex == null) {
if (this.stallDetector_) {
this.stallDetector_.poll();
}
return;
}
// If we are before the first buffered range, this could be an unbuffered
// seek. So wait until a segment is appended so we are sure it is a gap.
if (gapIndex == 0 && !this.hadSegmentAppended_) {
return;
}
// StreamingEngine can buffer past the seek end, but still don't allow seeking
// past it.
let jumpTo = buffered.start(gapIndex);
let seekEnd = this.timeline_.getSeekRangeEnd();
if (jumpTo >= seekEnd) {
return;
}
let jumpSize = jumpTo - currentTime;
let isGapSmall = jumpSize <= smallGapLimit;
let jumpLargeGap = false;
// If we jump to exactly the gap start, we may detect a small gap due to
// rounding errors or browser bugs. We can ignore these extremely small gaps
// since the browser should play through them for us.
if (jumpSize < shaka.media.GapJumpingController.BROWSER_GAP_TOLERANCE) {
return;
}
if (!isGapSmall && !this.didFireLargeGap_) {
this.didFireLargeGap_ = true;
// Event firing is synchronous.
let event = new shaka.util.FakeEvent(
'largegap', {'currentTime': currentTime, 'gapSize': jumpSize});
event.cancelable = true;
this.onEvent_(event);
if (this.config_.jumpLargeGaps && !event.defaultPrevented) {
jumpLargeGap = true;
} else {
shaka.log.info('Ignoring large gap at', currentTime, 'size', jumpSize);
}
}
if (isGapSmall || jumpLargeGap) {
if (gapIndex == 0) {
shaka.log.info(
'Jumping forward', jumpSize,
'seconds because of gap before start time of', jumpTo);
} else {
shaka.log.info(
'Jumping forward', jumpSize, 'seconds because of gap starting at',
buffered.end(gapIndex - 1), 'and ending at', jumpTo);
}
this.video_.currentTime = jumpTo;
}
};