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https://github.com/shaka-project/shaka-player.git
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5c35108cb8
Issue #1518 Change-Id: I3ba3cb6a439264e823022b2a64e7cdbd265494c7
120 lines
3.6 KiB
JavaScript
120 lines
3.6 KiB
JavaScript
/**
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* @license
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* Copyright 2016 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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describe('Player Src Equals', () => {
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// This asset needs to be (1) long and (2) high bitrate so that we can
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// invoke unbuffered seeks.
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const LARGE_MP4_CONTENT_URI = [
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'https://storage.googleapis.com',
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'shaka-demo-assets',
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'sintel-mp4-only',
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'v-2160p-17000k-libx264.mp4',
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].join('/');
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/** @type {!HTMLVideoElement} */
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let video;
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/** @type {!shaka.Player} */
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let player;
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beforeAll(() => {
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video = shaka.util.Dom.createVideoElement();
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document.body.appendChild(video);
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});
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beforeEach(() => {
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player = new shaka.Player();
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player.addEventListener('error', fail);
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});
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afterEach(async () => {
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await player.destroy();
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});
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afterAll(() => {
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document.body.removeChild(video);
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});
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// Buffering is tracked using the media element, so the buffering state should
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// be the same as if we were using |MediaSource|.
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it('reports buffering state', async () => {
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/** @type {function():number} */
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const getBufferEnd = () => {
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const buffered = player.getBufferedInfo().total;
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return buffered.length ? buffered[0].end : 0;
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};
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await loadWithSrcEquals(LARGE_MP4_CONTENT_URI);
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// Wait until we have more than enough data buffered.
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while (getBufferEnd() < 2) {
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// eslint does not like await-in-loop because it could mean that you are
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// not using parallelism to its fullest. However we are not after
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// parallelism here, therefore we disable it.
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//
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// eslint-disable-next-line no-await-in-loop
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await shaka.test.Util.delay(0.25);
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}
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// Wait to make sure we are done buffering. This avoid the race condition
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// between buffering enough and the event being fired.
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if (player.isBuffering()) {
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await new Promise((resolve) => {
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player.addEventListener('buffering', resolve);
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});
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}
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expect(player.isBuffering()).toBeFalsy();
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// Wrap the event listener so that once we do the seek, we'll be notified of
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// the buffering event.
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const bufferingEvent = new Promise((resolve) => {
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player.addEventListener('buffering', resolve);
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});
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// Perform an unbuffered seek. We assume the content is so large that we
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// won't be able to buffer quick enough.
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video.currentTime = video.duration - 10;
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// After we see the buffering event, we should see the player report that we
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// are in a buffering state.
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await bufferingEvent;
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expect(player.isBuffering()).toBeTruthy();
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});
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/**
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* @param {string} contentUri
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* @return {!Promise}
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*/
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async function loadWithSrcEquals(contentUri) {
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/** @type {!shaka.util.EventManager} */
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const eventManager = new shaka.util.EventManager();
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const ready = new Promise((resolve) => {
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eventManager.listenOnce(video, 'loadedmetadata', resolve);
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});
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await player.attach(video, /* initMediaSource= */ false);
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await player.load(contentUri);
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// Wait until the media element is ready with content. Waiting until this
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// point ensures it is safe to interact with the media element.
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await ready;
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eventManager.release();
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}
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});
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