Files
shaka-player/test/player_src_equals_external.js
T
Jacob Trimble 5c35108cb8 Avoid integer for loops.
Issue #1518

Change-Id: I3ba3cb6a439264e823022b2a64e7cdbd265494c7
2019-07-09 17:11:49 +00:00

120 lines
3.6 KiB
JavaScript

/**
* @license
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
describe('Player Src Equals', () => {
// This asset needs to be (1) long and (2) high bitrate so that we can
// invoke unbuffered seeks.
const LARGE_MP4_CONTENT_URI = [
'https://storage.googleapis.com',
'shaka-demo-assets',
'sintel-mp4-only',
'v-2160p-17000k-libx264.mp4',
].join('/');
/** @type {!HTMLVideoElement} */
let video;
/** @type {!shaka.Player} */
let player;
beforeAll(() => {
video = shaka.util.Dom.createVideoElement();
document.body.appendChild(video);
});
beforeEach(() => {
player = new shaka.Player();
player.addEventListener('error', fail);
});
afterEach(async () => {
await player.destroy();
});
afterAll(() => {
document.body.removeChild(video);
});
// Buffering is tracked using the media element, so the buffering state should
// be the same as if we were using |MediaSource|.
it('reports buffering state', async () => {
/** @type {function():number} */
const getBufferEnd = () => {
const buffered = player.getBufferedInfo().total;
return buffered.length ? buffered[0].end : 0;
};
await loadWithSrcEquals(LARGE_MP4_CONTENT_URI);
// Wait until we have more than enough data buffered.
while (getBufferEnd() < 2) {
// eslint does not like await-in-loop because it could mean that you are
// not using parallelism to its fullest. However we are not after
// parallelism here, therefore we disable it.
//
// eslint-disable-next-line no-await-in-loop
await shaka.test.Util.delay(0.25);
}
// Wait to make sure we are done buffering. This avoid the race condition
// between buffering enough and the event being fired.
if (player.isBuffering()) {
await new Promise((resolve) => {
player.addEventListener('buffering', resolve);
});
}
expect(player.isBuffering()).toBeFalsy();
// Wrap the event listener so that once we do the seek, we'll be notified of
// the buffering event.
const bufferingEvent = new Promise((resolve) => {
player.addEventListener('buffering', resolve);
});
// Perform an unbuffered seek. We assume the content is so large that we
// won't be able to buffer quick enough.
video.currentTime = video.duration - 10;
// After we see the buffering event, we should see the player report that we
// are in a buffering state.
await bufferingEvent;
expect(player.isBuffering()).toBeTruthy();
});
/**
* @param {string} contentUri
* @return {!Promise}
*/
async function loadWithSrcEquals(contentUri) {
/** @type {!shaka.util.EventManager} */
const eventManager = new shaka.util.EventManager();
const ready = new Promise((resolve) => {
eventManager.listenOnce(video, 'loadedmetadata', resolve);
});
await player.attach(video, /* initMediaSource= */ false);
await player.load(contentUri);
// Wait until the media element is ready with content. Waiting until this
// point ensures it is safe to interact with the media element.
await ready;
eventManager.release();
}
});