Files
shaka-player/ui/pip_button.js
T
Joey Parrish c1d849bc9b Fix UI button types
The compiler is very picky about the use of the "disabled" property on
HTMLElement, since it is only defined on certain subclasses of that.
This adds a method to create a button with the correct type to satisfy
the compiler.

Issue #2528

Change-Id: I31cacd62a35acc87b245ab362dbab55d791cf34d
2020-04-28 21:40:53 +00:00

233 lines
6.4 KiB
JavaScript

/** @license
* Copyright 2016 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.provide('shaka.ui.PipButton');
goog.require('shaka.ui.Element');
goog.require('shaka.ui.Locales');
goog.require('shaka.ui.Localization');
goog.require('shaka.ui.OverflowMenu');
goog.require('shaka.ui.Utils');
goog.require('shaka.util.Dom');
/**
* @extends {shaka.ui.Element}
* @final
* @export
*/
shaka.ui.PipButton = class extends shaka.ui.Element {
/**
* @param {!HTMLElement} parent
* @param {!shaka.ui.Controls} controls
*/
constructor(parent, controls) {
super(parent, controls);
/** @private {HTMLMediaElement} */
this.localVideo_ = this.controls.getLocalVideo();
const LocIds = shaka.ui.Locales.Ids;
/** @private {!HTMLButtonElement} */
this.pipButton_ = shaka.util.Dom.createButton();
this.pipButton_.classList.add('shaka-pip-button');
/** @private {!HTMLElement} */
this.pipIcon_ = shaka.util.Dom.createHTMLElement('i');
this.pipIcon_.classList.add('material-icons');
this.pipIcon_.textContent = shaka.ui.Enums.MaterialDesignIcons.PIP;
this.pipButton_.appendChild(this.pipIcon_);
const label = shaka.util.Dom.createHTMLElement('label');
label.classList.add('shaka-overflow-button-label');
this.pipNameSpan_ = shaka.util.Dom.createHTMLElement('span');
this.pipNameSpan_.textContent =
this.localization.resolve(LocIds.PICTURE_IN_PICTURE);
label.appendChild(this.pipNameSpan_);
/** @private {!HTMLElement} */
this.currentPipState_ = shaka.util.Dom.createHTMLElement('span');
this.currentPipState_.classList.add('shaka-current-selection-span');
label.appendChild(this.currentPipState_);
this.pipButton_.appendChild(label);
this.updateLocalizedStrings_();
this.parent.appendChild(this.pipButton_);
// Don't display the button if PiP is not supported or not allowed.
// TODO: Can this ever change? Is it worth creating the button if the below
// condition is true?
if (!this.isPipAllowed_()) {
shaka.ui.Utils.setDisplay(this.pipButton_, false);
}
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_UPDATED, () => {
this.updateLocalizedStrings_();
});
this.eventManager.listen(
this.localization, shaka.ui.Localization.LOCALE_CHANGED, () => {
this.updateLocalizedStrings_();
});
this.eventManager.listen(this.pipButton_, 'click', () => {
this.onPipClick_();
});
this.eventManager.listen(this.localVideo_, 'enterpictureinpicture', () => {
this.onEnterPictureInPicture_();
});
this.eventManager.listen(this.localVideo_, 'leavepictureinpicture', () => {
this.onLeavePictureInPicture_();
});
this.eventManager.listen(this.controls, 'caststatuschanged', (e) => {
this.onCastStatusChange_(e);
});
this.eventManager.listen(this.player, 'trackschanged', () => {
this.onTracksChanged_();
});
}
/**
* @return {boolean}
* @private
*/
isPipAllowed_() {
return document.pictureInPictureEnabled &&
!this.video.disablePictureInPicture;
}
/**
* @return {!Promise}
* @private
*/
async onPipClick_() {
try {
if (!document.pictureInPictureElement) {
// If you were fullscreen, leave fullscreen first.
if (document.fullscreenElement) {
document.exitFullscreen();
}
await this.video.requestPictureInPicture();
} else {
await document.exitPictureInPicture();
}
} catch (error) {
this.controls.dispatchEvent(new shaka.util.FakeEvent('error', {
detail: error,
}));
}
}
/** @private */
onEnterPictureInPicture_() {
const LocIds = shaka.ui.Locales.Ids;
this.pipIcon_.textContent = shaka.ui.Enums.MaterialDesignIcons.EXIT_PIP;
this.pipButton_.setAttribute(shaka.ui.Constants.ARIA_LABEL,
this.localization.resolve(LocIds.EXIT_PICTURE_IN_PICTURE));
this.currentPipState_.textContent =
this.localization.resolve(LocIds.ON);
}
/** @private */
onLeavePictureInPicture_() {
const LocIds = shaka.ui.Locales.Ids;
this.pipIcon_.textContent = shaka.ui.Enums.MaterialDesignIcons.PIP;
this.pipButton_.setAttribute(shaka.ui.Constants.ARIA_LABEL,
this.localization.resolve(LocIds.ENTER_PICTURE_IN_PICTURE));
this.currentPipState_.textContent =
this.localization.resolve(LocIds.OFF);
}
/**
* @private
*/
updateLocalizedStrings_() {
const LocIds = shaka.ui.Locales.Ids;
this.pipNameSpan_.textContent =
this.localization.resolve(LocIds.PICTURE_IN_PICTURE);
const ariaLabel = document.pictureInPictureElement ?
LocIds.EXIT_PICTURE_IN_PICTURE :
LocIds.ENTER_PICTURE_IN_PICTURE;
this.pipButton_.setAttribute(shaka.ui.Constants.ARIA_LABEL,
this.localization.resolve(ariaLabel));
const currentPipState = document.pictureInPictureElement ?
LocIds.ON : LocIds.OFF;
this.currentPipState_.textContent =
this.localization.resolve(currentPipState);
}
/**
* @param {Event} e
* @private
*/
onCastStatusChange_(e) {
const isCasting = e['newStatus'];
if (isCasting) {
// Picture-in-picture is not applicable if we're casting
if (this.isPipAllowed_()) {
shaka.ui.Utils.setDisplay(this.pipButton_, false);
}
} else {
if (this.isPipAllowed_()) {
shaka.ui.Utils.setDisplay(this.pipButton_, true);
}
}
}
/**
* Display the picture-in-picture button only when the content contains video.
* If it's displaying in picture-in-picture mode, and an audio only content is
* loaded, exit the picture-in-picture display.
* @return {!Promise}
* @private
*/
async onTracksChanged_() {
if (!this.isPipAllowed_()) {
shaka.ui.Utils.setDisplay(this.pipButton_, false);
} else if (this.player && this.player.isAudioOnly()) {
shaka.ui.Utils.setDisplay(this.pipButton_, false);
if (document.pictureInPictureElement) {
await document.exitPictureInPicture();
}
} else {
shaka.ui.Utils.setDisplay(this.pipButton_, true);
}
}
};
/**
* @implements {shaka.extern.IUIElement.Factory}
* @final
*/
shaka.ui.PipButton.Factory = class {
/** @override */
create(rootElement, controls) {
return new shaka.ui.PipButton(rootElement, controls);
}
};
shaka.ui.OverflowMenu.registerElement(
'picture_in_picture', new shaka.ui.PipButton.Factory());