mirror of
https://github.com/shaka-project/shaka-player.git
synced 2026-06-17 16:26:39 +03:00
f539147d48
This fixes all the license headers in the main library, which corrects the appearance of the main license in the compiled output. It seems that the `!` in the header forces the compiler to keep it in the output. I believe older compiler releases did this purely based on `@license`. Issue #2638 Change-Id: I7f0e918caad10c9af689c9d07672b7fe9be7b2f3
91 lines
1.6 KiB
JavaScript
91 lines
1.6 KiB
JavaScript
/*! @license
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* Shaka Player
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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goog.provide('shaka.util.MultiMap');
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/**
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* @summary A simple multimap template.
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* @template T
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*/
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shaka.util.MultiMap = class {
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constructor() {
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/** @private {!Object.<string, !Array.<T>>} */
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this.map_ = {};
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}
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/**
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* Add a key, value pair to the map.
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* @param {string} key
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* @param {T} value
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*/
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push(key, value) {
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if (this.map_.hasOwnProperty(key)) {
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this.map_[key].push(value);
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} else {
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this.map_[key] = [value];
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}
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}
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/**
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* Get a list of values by key.
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* @param {string} key
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* @return {Array.<T>} or null if no such key exists.
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*/
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get(key) {
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const list = this.map_[key];
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// slice() clones the list so that it and the map can each be modified
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// without affecting the other.
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return list ? list.slice() : null;
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}
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/**
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* Get a list of all values.
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* @return {!Array.<T>}
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*/
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getAll() {
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const list = [];
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for (const key in this.map_) {
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list.push(...this.map_[key]);
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}
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return list;
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}
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/**
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* Remove a specific value, if it exists.
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* @param {string} key
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* @param {T} value
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*/
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remove(key, value) {
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if (!(key in this.map_)) {
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return;
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}
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this.map_[key] = this.map_[key].filter((i) => i != value);
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}
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/**
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* Clear all keys and values from the multimap.
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*/
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clear() {
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this.map_ = {};
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}
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/**
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* @param {function(string, !Array.<T>)} callback
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*/
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forEach(callback) {
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for (const key in this.map_) {
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callback(key, this.map_[key]);
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}
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}
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};
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