mirror of
https://github.com/shaka-project/shaka-player.git
synced 2026-06-14 15:56:38 +03:00
9c41592cd2
Related to #1672
208 lines
6.0 KiB
JavaScript
208 lines
6.0 KiB
JavaScript
/*! @license
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* Shaka Player
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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goog.provide('shaka.log');
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goog.require('goog.asserts');
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/**
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* @summary
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* A console logging framework which is compiled out for deployment. This is
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* only available when using the uncompiled version.
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* @exportDoc
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*/
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shaka.log = class {
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/**
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* This always logs to the console, even in Release mode. This should only be
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* used for deprecation messages and things the app should never ignore.
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*
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* @param {...*} args
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*/
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static alwaysError(...args) {}
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/**
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* This always logs to the console, even in Release mode. This should only be
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* used for deprecation messages and things the app should never ignore.
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*
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* @param {...*} args
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*/
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static alwaysWarn(...args) {}
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/**
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* This always logs to the console, even in Release mode. This should only be
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* used for deprecation messages and things the app should never ignore.
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*
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* @param {string} id
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* @param {...*} args
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*/
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static warnOnce(id, ...args) {
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if (shaka.log.oneTimeWarningIssued_.has(id)) {
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return;
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}
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shaka.log.oneTimeWarningIssued_.add(id);
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shaka.log.alwaysWarn(...args);
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}
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/**
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* This log is for when an error occurs. This should always be accompanied
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* with an error event, thrown exception, or rejected Promise. Logs are
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* disabled in Release mode, so there should be other methods of detecting the
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* error.
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*
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* @param {...*} args
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*/
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static error(...args) {}
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/**
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* This log is for possible errors or things that may be surprising to a user.
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* For example, if we work around unusual or bad content, we should warn that
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* they should fix their content. Deprecation messages and messages the app
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* shouldn't ignore should use alwaysWarn instead.
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*
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* @param {...*} args
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*/
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static warning(...args) {}
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/**
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* This log is for messages to the user about what is happening. For example,
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* when we update a manifest or install a polyfill.
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*
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* @param {...*} args
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*/
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static info(...args) {}
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/**
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* This log is to aid *users* in debugging their content. This should be for
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* logs about the content and what we do with it. For example, when we change
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* streams or what we are choosing.
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*
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* @param {...*} args
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*/
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static debug(...args) {}
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/**
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* This log is for debugging Shaka Player itself. This may be logs about
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* internal states or events. This may also be for more verbose logs about
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* content, such as for segment appends.
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*
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* @param {...*} args
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*/
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static v1(...args) {}
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/**
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* This log is for tracing and debugging Shaka Player. These logs will happen
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* a lot, for example, logging every segment append or every update check.
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* These are mostly used for tracking which calls happen through the code.
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*
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* @param {...*} args
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*/
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static v2(...args) {}
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};
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/**
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* Log levels.
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* @enum {number}
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* @exportDoc
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*/
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shaka.log.Level = {
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NONE: 0,
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ERROR: 1,
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WARNING: 2,
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INFO: 3,
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DEBUG: 4,
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V1: 5,
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V2: 6,
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};
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/**
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* @define {number} the maximum log level.
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*/
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shaka.log.MAX_LOG_LEVEL = 3;
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/**
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* A Set to indicate which one-time warnings have been issued.
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*
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* @private {!Set<string>}
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*/
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shaka.log.oneTimeWarningIssued_ = new Set();
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if (window.console) {
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/** @private {!Map<shaka.log.Level, function(...*)>} */
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shaka.log.logMap_ = new Map()
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.set(shaka.log.Level.ERROR, (...args) => console.error(...args))
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.set(shaka.log.Level.WARNING, (...args) => console.warn(...args))
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.set(shaka.log.Level.INFO, (...args) => console.info(...args))
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.set(shaka.log.Level.DEBUG, (...args) => console.log(...args))
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.set(shaka.log.Level.V1, (...args) => console.debug(...args))
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.set(shaka.log.Level.V2, (...args) => console.debug(...args));
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shaka.log.alwaysWarn = (...args) => console.warn(...args);
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shaka.log.alwaysError = (...args) => console.error(...args);
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if (goog.DEBUG) {
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// Since we don't want to export shaka.log in production builds, we don't
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// use the @export annotation. But the module wrapper (used in debug builds
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// since v2.5.11) hides anything non-exported. This is a debug-only,
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// API-based export to make sure logging is available in debug builds.
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goog.exportSymbol('shaka.log', shaka.log);
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/** @type {number} */
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shaka.log.currentLevel;
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/**
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* Change the log level. Useful for debugging in uncompiled mode.
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*
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* @param {number} level
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* @exportDoc
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*/
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shaka.log.setLevel = (level) => {
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const getLog = (curLevel) => {
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if (curLevel <= level) {
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goog.asserts.assert(
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shaka.log.logMap_.has(curLevel), 'Unexpected log level');
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return shaka.log.logMap_.get(curLevel);
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} else {
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return () => {};
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}
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};
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shaka.log.currentLevel = level;
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shaka.log.error = getLog(shaka.log.Level.ERROR);
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shaka.log.warning = getLog(shaka.log.Level.WARNING);
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shaka.log.info = getLog(shaka.log.Level.INFO);
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shaka.log.debug = getLog(shaka.log.Level.DEBUG);
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shaka.log.v1 = getLog(shaka.log.Level.V1);
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shaka.log.v2 = getLog(shaka.log.Level.V2);
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};
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shaka.log.setLevel(shaka.log.MAX_LOG_LEVEL);
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} else {
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.ERROR) {
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shaka.log.error = shaka.log.logMap_.get(shaka.log.Level.ERROR);
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}
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.WARNING) {
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shaka.log.warning = shaka.log.logMap_.get(shaka.log.Level.WARNING);
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}
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.INFO) {
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shaka.log.info = shaka.log.logMap_.get(shaka.log.Level.INFO);
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}
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.DEBUG) {
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shaka.log.debug = shaka.log.logMap_.get(shaka.log.Level.DEBUG);
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}
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.V1) {
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shaka.log.v1 = shaka.log.logMap_.get(shaka.log.Level.V1);
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}
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if (shaka.log.MAX_LOG_LEVEL >= shaka.log.Level.V2) {
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shaka.log.v2 = shaka.log.logMap_.get(shaka.log.Level.V2);
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}
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}
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}
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