mirror of
https://github.com/shaka-project/shaka-player.git
synced 2026-06-25 17:45:03 +03:00
7c1a69c299
Now every UI element that changes a value that corresponds to a demo page argument will also cause the hash to automatically update. Note that this does not handle changes in the UI state based on console input; for example, changing the debug level via console commands won't update the selector or the hash. Also adds an "autoplay" option to the configuration section. Closes #709 Change-Id: I03aba29a50938848d12e0ffab32188ab96fec3b6
136 lines
3.8 KiB
JavaScript
136 lines
3.8 KiB
JavaScript
/**
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* @license
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* Copyright 2016 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Shaka Player demo, main section.
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*
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* @suppress {visibility} to work around compiler errors until we can
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* refactor the demo into classes that talk via public method. TODO
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*/
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/** @suppress {duplicate} */
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var shakaDemo = shakaDemo || {};
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/** @private {!Object.<string, Function>} */
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shakaDemo.originalConsoleMethods_ = {
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'error': function() {},
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'warn': function() {},
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'info': function() {},
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'log': function() {},
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'debug': function() {}
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};
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/** @private {!Object.<string, Function>} */
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shakaDemo.patchedConsoleMethods_ = {
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'error': function() {},
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'warn': function() {},
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'info': function() {},
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'log': function() {},
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'debug': function() {}
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};
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/** @private */
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shakaDemo.setupLogging_ = function() {
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var logToScreen = document.getElementById('logToScreen');
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var log = document.getElementById('log');
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if (!shaka.log) {
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// This may be the compiled library, which has no logging by default.
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logToScreen.parentElement.style.display = 'none';
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return;
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}
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if (!Object.keys || !window.console || !console.log || !console.log.bind) {
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// This may be a very old browser that we can't support anyway.
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return;
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}
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// Store the original and to-screen versions of logging methods.
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Object.keys(shakaDemo.originalConsoleMethods_).forEach(function(k) {
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var original = console[k].bind(console);
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var className = k + 'Log';
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shakaDemo.originalConsoleMethods_[k] = original;
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shakaDemo.patchedConsoleMethods_[k] = function() {
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// Pass the call on to the original:
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original.apply(console, arguments);
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shakaDemo.formatLog_(log, className, arguments);
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};
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});
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logToScreen.addEventListener('change', shakaDemo.onLogChange_);
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// Set the initial state.
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shakaDemo.onLogChange_();
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};
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/** @private */
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shakaDemo.onLogChange_ = function() {
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var logToScreen = document.getElementById('logToScreen');
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var logSection = document.getElementById('logSection');
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if (logToScreen.checked) {
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logSection.style.display = 'block';
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for (var k in shakaDemo.patchedConsoleMethods_) {
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console[k] = shakaDemo.patchedConsoleMethods_[k];
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}
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} else {
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logSection.style.display = 'none';
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for (var k in shakaDemo.originalConsoleMethods_) {
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console[k] = shakaDemo.originalConsoleMethods_[k];
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}
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}
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// Re-initialize Shaka library logging to the freshly-patched console methods.
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shaka.log.setLevel(shaka.log.currentLevel);
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// Change the hash, to mirror this.
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shakaDemo.hashShouldChange_();
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};
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/**
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* @param {Element} log
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* @param {string} className
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* @param {Arguments} logArguments
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* @private
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*/
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shakaDemo.formatLog_ = function(log, className, logArguments) {
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// Format the log and append it to the HTML:
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var div = document.createElement('div');
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div.className = className;
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for (var i = 0; i < logArguments.length; ++i) {
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var span = document.createElement('span');
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var arg = logArguments[i];
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var text;
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if (arg === null) {
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text = 'null';
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} else if (arg === undefined) {
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text = 'undefined';
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} else {
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text = arg.toString();
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}
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if (Array.isArray(arg) || text == '[object Object]') {
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text = JSON.stringify(arg);
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}
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span.textContent = text;
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div.appendChild(span);
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}
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log.appendChild(div);
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log.scrollTop = log.scrollHeight;
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};
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