Files
fasthttp/workerpool.go
T
Kashiwa 86c7e844f4 Optimize struct field order to reduce memory usage (#1809)
1. Reduce RequestHeader from 368 bytes to 360 bytes
2. Reduce Request from 816 bytes to 800 bytes
3. Reduce Response from 432 bytes to 416 bytes
4. Reduce Client from 312 bytes to 288 bytes
5. Reduce HostClient from 416 bytes to 392 bytes
6. Reduce PipelineClient from 176 bytes to 168 bytes
7. Reduce pipelineConnClient from 216 bytes to 208 bytes
8. Reduce Cookie from 232 bytes to 224 bytes
9. Reduce FS from 184 bytes to 160 bytes
10. Reduce fsHandler from 168 bytes to 160 bytes
11. Reduce ResponseHeader from 328 bytes to 320 bytes
12. Reduce headerScanner from 128 bytes to 120 bytes
13. Reduce TCPDialer from 104 bytes to 96 bytes
14. Reduce workerPool from 152 btyes to 144 btyes
2024-07-20 19:20:26 +02:00

251 lines
5.0 KiB
Go

package fasthttp
import (
"errors"
"net"
"runtime"
"strings"
"sync"
"time"
)
// workerPool serves incoming connections via a pool of workers
// in FILO order, i.e. the most recently stopped worker will serve the next
// incoming connection.
//
// Such a scheme keeps CPU caches hot (in theory).
type workerPool struct {
// Function for serving server connections.
// It must leave c unclosed.
WorkerFunc ServeHandler
MaxWorkersCount int
LogAllErrors bool
mustStop bool
MaxIdleWorkerDuration time.Duration
Logger Logger
lock sync.Mutex
workersCount int
ready []*workerChan
stopCh chan struct{}
workerChanPool sync.Pool
connState func(net.Conn, ConnState)
}
type workerChan struct {
lastUseTime time.Time
ch chan net.Conn
}
func (wp *workerPool) Start() {
if wp.stopCh != nil {
return
}
wp.stopCh = make(chan struct{})
stopCh := wp.stopCh
wp.workerChanPool.New = func() any {
return &workerChan{
ch: make(chan net.Conn, workerChanCap),
}
}
go func() {
var scratch []*workerChan
for {
wp.clean(&scratch)
select {
case <-stopCh:
return
default:
time.Sleep(wp.getMaxIdleWorkerDuration())
}
}
}()
}
func (wp *workerPool) Stop() {
if wp.stopCh == nil {
return
}
close(wp.stopCh)
wp.stopCh = nil
// Stop all the workers waiting for incoming connections.
// Do not wait for busy workers - they will stop after
// serving the connection and noticing wp.mustStop = true.
wp.lock.Lock()
ready := wp.ready
for i := range ready {
ready[i].ch <- nil
ready[i] = nil
}
wp.ready = ready[:0]
wp.mustStop = true
wp.lock.Unlock()
}
func (wp *workerPool) getMaxIdleWorkerDuration() time.Duration {
if wp.MaxIdleWorkerDuration <= 0 {
return 10 * time.Second
}
return wp.MaxIdleWorkerDuration
}
func (wp *workerPool) clean(scratch *[]*workerChan) {
maxIdleWorkerDuration := wp.getMaxIdleWorkerDuration()
// Clean least recently used workers if they didn't serve connections
// for more than maxIdleWorkerDuration.
criticalTime := time.Now().Add(-maxIdleWorkerDuration)
wp.lock.Lock()
ready := wp.ready
n := len(ready)
// Use binary-search algorithm to find out the index of the least recently worker which can be cleaned up.
l, r := 0, n-1
for l <= r {
mid := (l + r) / 2
if criticalTime.After(wp.ready[mid].lastUseTime) {
l = mid + 1
} else {
r = mid - 1
}
}
i := r
if i == -1 {
wp.lock.Unlock()
return
}
*scratch = append((*scratch)[:0], ready[:i+1]...)
m := copy(ready, ready[i+1:])
for i = m; i < n; i++ {
ready[i] = nil
}
wp.ready = ready[:m]
wp.lock.Unlock()
// Notify obsolete workers to stop.
// This notification must be outside the wp.lock, since ch.ch
// may be blocking and may consume a lot of time if many workers
// are located on non-local CPUs.
tmp := *scratch
for i := range tmp {
tmp[i].ch <- nil
tmp[i] = nil
}
}
func (wp *workerPool) Serve(c net.Conn) bool {
ch := wp.getCh()
if ch == nil {
return false
}
ch.ch <- c
return true
}
var workerChanCap = func() int {
// Use blocking workerChan if GOMAXPROCS=1.
// This immediately switches Serve to WorkerFunc, which results
// in higher performance (under go1.5 at least).
if runtime.GOMAXPROCS(0) == 1 {
return 0
}
// Use non-blocking workerChan if GOMAXPROCS>1,
// since otherwise the Serve caller (Acceptor) may lag accepting
// new connections if WorkerFunc is CPU-bound.
return 1
}()
func (wp *workerPool) getCh() *workerChan {
var ch *workerChan
createWorker := false
wp.lock.Lock()
ready := wp.ready
n := len(ready) - 1
if n < 0 {
if wp.workersCount < wp.MaxWorkersCount {
createWorker = true
wp.workersCount++
}
} else {
ch = ready[n]
ready[n] = nil
wp.ready = ready[:n]
}
wp.lock.Unlock()
if ch == nil {
if !createWorker {
return nil
}
vch := wp.workerChanPool.Get()
ch = vch.(*workerChan)
go func() {
wp.workerFunc(ch)
wp.workerChanPool.Put(vch)
}()
}
return ch
}
func (wp *workerPool) release(ch *workerChan) bool {
ch.lastUseTime = time.Now()
wp.lock.Lock()
if wp.mustStop {
wp.lock.Unlock()
return false
}
wp.ready = append(wp.ready, ch)
wp.lock.Unlock()
return true
}
func (wp *workerPool) workerFunc(ch *workerChan) {
var c net.Conn
var err error
for c = range ch.ch {
if c == nil {
break
}
if err = wp.WorkerFunc(c); err != nil && err != errHijacked {
errStr := err.Error()
if wp.LogAllErrors || !(strings.Contains(errStr, "broken pipe") ||
strings.Contains(errStr, "reset by peer") ||
strings.Contains(errStr, "request headers: small read buffer") ||
strings.Contains(errStr, "unexpected EOF") ||
strings.Contains(errStr, "i/o timeout") ||
errors.Is(err, ErrBadTrailer)) {
wp.Logger.Printf("error when serving connection %q<->%q: %v", c.LocalAddr(), c.RemoteAddr(), err)
}
}
if err == errHijacked {
wp.connState(c, StateHijacked)
} else {
_ = c.Close()
wp.connState(c, StateClosed)
}
if !wp.release(ch) {
break
}
}
wp.lock.Lock()
wp.workersCount--
wp.lock.Unlock()
}